I’d be willing to bet that few proper film fans out there
were actually excited when a third Blair Witch movie was made – I wasn’t, but I
figured it was going to be an hour and a half’s worth of
moderately-entertaining stuff that I wouldn’t necessarily regret watching.
There are few movies out there with quite the cult status of
The Blair Witch Project: although a tried-and-tested schtick even in the ‘90s,
the concept of a film that blurred the lines between fiction and reality really
hit home hard, especially when it coincided with the true advent of the
internet. The web provided never-before-exploited marketing opportunities, and
step by step, the makers had assembled something of a snuff film whose
authenticity could be verified by all other sources – as well as the fact that
the ‘actors’ seemed to have dropped off the face of the earth. It was a true
sensation, the likes of which has barely been emulated, if at all, since. This is why it was a bold choice for a
sequel, especially since the first one flew very much under the radar, and no
one had ever attempted anything like it since.
The premise of the film is that James (James Allan McCune), the
younger brother of Heather Donahue - our original protagonist of the dribbly
nostril and considerable lung capacity – was a small child when his sister
disappeared, and all these years later is using the mystery for his friend Lisa
(Callie Hernandez) to base her college film project on. James has spent an
unspecified time obsessing over the idea that his sister is still alive in the
haunted woods of Burkittsville, prompting him to mull over mysterious internet
videos and other clues that might affirm his suspicions.
His online musings have seen him make contact with a guy who
uploaded mysterious footage of a woman running through a house that police
searches of the area could never locate. Despite the woman’s face obviously not
being that of Heather Donahue, this video gives James all the motivation he
needs, and he sets out to team up with the internet guy to find his
totally-still-alive sister. Where would a horror movie be without an
overambitious assumption to set the ball rolling?
For diversity and that insulting bit of tokenism, they bring
two black friends along – Peter (Brandon Scott) and Ashley (Corbin Reid) –
whose sole purpose, it seems, is to complain about the imminent danger they are
in. Oh, well, and of course to be the first ones to die. You didn’t think we’d
moved past that old chestnut, didya? Not one black death, but two. This must be
some kind of record.
This being a thoroughly modern murder mashup, the kids come
prepared. Where Heather, Josh and Mike had weighty mid ‘90s VHS film equipment
to lug around, these guys have earpiece cameras that don’t fall out, handheld
cameras, GPS, cell phones, walkie-talkies and even a drone: about as well
prepared for potential supernatural encounters as you can be. Equipment-wise, at least.
You remember that episode of South Park in which the
plotline of the latest Indiana Jones movie is compared to our favourite
archaeologist being sexually assaulted by Spielberg and Lucas? You might make a
similar comparison with Blair Witch. Post-Millennial horror has become an
incredibly formulaic experience, with a standard that is a million miles from
everything that the original movie was, and it seems that the makers just
couldn’t help themselves when it came to ‘modernising’ the beloved product.
First night there are creepy noises outside – guy sits up to investigate –
BOOM! It’s only his friend descending in a loud and stupidly unannounced
fashion on his tent. It’s like the camping version of ‘Oh, its only the cat.
Phew!’ Ashley cuts her foot when they decide to wade barefoot (?!) through a
river, only for a closer inspection to reveal *GASP* something wiggling under
her skin! Is this Blair Witch or fucking Alien? This whole build-up for no pay
off is not only a waste, but totally ill-fitted to the genre.
The final act of the movie is where it loses all its rhythm.
One of the major strengths of the original Blair Witch movie is that basically
all of the horrors were unseen, so by the end we are not only terrified, but
wondering quite what went on. What did happen to Josh? Why was Mike not
fighting? Who left the goodies outside their tent? One thing we can establish
onscreen is that all the action is contained within a very real and reliable
world. Sure, they get lost in the woods and go round in circles, but that’s
easy to do. Blair Witch decides to go down a more definitive route, and takes a
leaf out of the book of…well, basically every found footage movie to be made in
the past 15 years that took place in some sort of abandoned building. Grave
Encounters et al.
The morning hours come but it is
eternal darkness outside. We see tents being thrown through the air by unseen
forces. Characters age years in a matter of hours. Yup, it’s one of those time-
and space-bending theories that sounds like it should have a technical name but
I haven’t managed to find it. Once again, it’s overkill. Being preyed upon by
an unseen malevolent entity through seemingly endless woods is bad enough, and
this twist really does nothing to enhance the plot – it just feels disjointed,
like a rejected transplant organ.
The Blair Witch Project followed in the footsteps of some of
the best horror/thrillers of our time, by using that classic Hitchcockian
technique of keeping the antagonist off-camera. Psycho and Jaws are great
examples of this, and the sheer horror created by The Blair Witch Project
relied very heavily on letting our imaginations do the work. We were fed many
influences, from the opening interviews with local townspeople and other
folklore, giving us a haunting image of the witch and her atrocities, and we were
taunted with terrifying sounds and the characters’ reactions to their
surroundings. Never once did we see the Witch. Was she even real? This is the
kind of direction strong horrors take.
Not only does Blair Witch break this golden rule, but it
changes the story. You’ll recall Mary Brown telling Heather, Mike and Josh
about her childhood encounter with the witch, and describing her as being a
person covered in fur-like hair, whose feet never touched the ground. Lane and
Talia - the internet guy and his girlfriend - shit all over this long-held impression, instead telling us that the
Witch’s death at the hands of the townspeople saw her stripped naked and
suspended from a tree, rocks weighing her arms and legs down - effectively a
makeshift rack. When we finally get a look at the Witch (which we never
should), she is the standard product of a modern horror movie: a pale,
long-limbed humanoid that we have seen in a million other supernatural horror
movies this side of the Millennium.
Research informs me that director Simon Barrett tried to make out
like this creature wasn’t actually the witch, leading fans to deduce that this
creature may in fact have been Heather, mutilated and controlled by the Witch. I
call BS on this one, for the reason that Barrett made his utter ignorance of
the entire Blair Witch mythology known in the DVD featurette exploring the
sets. He seemed under the impression that the original house was still standing
‘somewhere in Maryland’, but this assumption seemed to have no bearing on his
decision to build a set to replicate it (even though the set doesn’t replicate
it at all).
Were he any sort of fan, he would know that the historic Griggs
House in Granite was demolished some years ago, before which it had gained a
considerable cult following, with fans exploring and recreating classic scenes
for their own photo albums. He struck me, sadly, as the type to rewrite history
because he was too cool or important to actually learn the facts. After the
film got a lukewarm reception – with many critics and fans agreeing that the
introduction of the creature onscreen killed all tension – I reckon he was just
looking to create a bit of a stir, which his ‘revelation’ managed to do. This
reckless style of his is evident throughout the movie, always trying to add
themes or take the mythology in a new direction, or just start again from
scratch. His script is puzzling, and not in the good way that actually
encourages theorisation, but in the bad way that is simply incoherent.
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